Engineering & Physics · Kindergarten–Grade 8 · Quick reference

Engineering & Physics(K–8 · Machines · Structures)

Grades K–83 pages

Newton’s laws and simple machines, forces in structures, bridges and buildings, Ohm’s law, circuits, motors and electronics, water and the grid, buoyancy and ships, the four forces of flight, rockets and robots.

1Forces & machines2Bridges & buildings3Electricity4Utilities5Boats & ships6Flight & robots

1Forces, Motion & Machinesunit 1 · Newton, Archimedes, Galileo

Newton’s three laws
LawSaysSee it
1 · Inertiaa thing keeps doing what it is doing until a force actsa ball rolls until friction stops it; seat belts
2 · F = maforce = mass × acceleration; more push, more speed-up; more mass, lessa loaded wagon is harder to start
3 · Action–reactionevery push has an equal push backa balloon rocket; a rowboat moves back as the oar pushes water

Push and pull

A force is a push or a pull, measured in newtons (N). Gravity pulls down; friction resists sliding; a net force of zero means balanced (no speed-up). Weight = mass × g (g ≈ 9.8 m/s²). Speed = distance ÷ time; acceleration = change in speed ÷ time.

Simple machines
MachineHow it helpsExample
levera bar on a fulcrum; long effort arm, big liftseesaw, crowbar, wheelbarrow
pulleya wheel for a rope; more ropes, less effortflag pole, crane, Archimedes’ ship
wheel and axlea big wheel turns a small axledoorknob, bicycle
inclined planea ramp: longer path, less forceramp, road up a hill
wedgetwo ramps that splitaxe, knife, nail
screwa ramp wrapped around a postscrew, Archimedes’ water screw, jar lid
Mechanical advantage = load ÷ effort (or effort distance ÷ load distance). A machine trades distance for force; it never gives free work (work = force × distance).

Gears, energy, engines

  • Gear ratio = teeth on the driven gear ÷ teeth on the driver: a 10-tooth driving a 30-tooth turns it ⅓ as fast with 3× the turning force. Clocks: pendulum and escapement.
  • Energy is the ability to do work: potential (stored: height, a spring) and kinetic (motion). A roller coaster trades one for the other; energy is conserved.
  • Momentum = mass × velocity; crumple zones lengthen a crash to lessen the force.
  • Engines: steam (Watt), gasoline (intake, compression, power, exhaust), electric motors.

The design process

Ask (criteria, constraints) → Imagine → Plan → Create → Test → Improve. Keep an engineer’s notebook. Failure is data.

2Bridges & Buildingsunits 2–3 · structures

Forces in structures
ForceMeansWho resists it
compressionsqueezingcolumns, arches, stone
tensionstretchingcables, ropes, steel
shearsliding pastbolts, beams at supports
torsiontwistingshafts; Tacoma Narrows (1940)
bendinga beam sags: top squeezed, bottom stretchedI-beams, trusses

Loads

Dead load (the structure itself), live load (people, traffic, snow), lateral load (wind, earthquake). A safety factor builds in extra strength; a load path carries weight to the ground; redundancy gives a second path.

Bridge types
TypeHow it worksFamous
beama flat span resting on supports; sags under loadlog bridge, highway overpasses
archpushes the load outward into its abutments (compression)Roman bridges, Pont du Gard
trusstriangles share the load as tension and compressionrailroad bridges, Forth Bridge (cantilever)
suspensiondeck hangs from cables over towers to anchoragesBrooklyn Bridge (Roeblings, 1883), Golden Gate
cable-stayedcables run straight from tower to deckmodern river crossings
Triangles hold their shape; squares do not. Tacoma Narrows (1940) twisted apart in a 40 mph wind: resonance.

Buildings

  • Post and lintel (Stonehenge, Greek temples) → arch, vault, dome (Rome: the keystone locks the arch) → flying buttress (Gothic cathedrals take the thrust outside) → steel frame and curtain wall (Chicago, 1885) with Otis’s safety elevator (1854).
  • Foundations spread the load; soft ground needs piles or caissons (the Roeblings sank them for Brooklyn).
  • Tall buildings fight wind: cross-bracing, a stiff core, setbacks, a tuned mass damper (Taipei 101), base isolation for earthquakes. Codes: fire ratings, exits, sprinklers.

Arch pushes out, cable pulls in

An arch is all compression and needs strong abutments; a suspension bridge is all tension and needs heavy anchorages. Match the material: stone for squeezing, steel for stretching.

Engineering & PhysicsEngineering & Physics · Grades K–8 · continued

3Electricity, Magnets & Electronicsunit 4 · Volta, Ohm, Faraday, Morse

Ohm’s law

Voltage (volts) pushes current (amps) through resistance (ohms). 9 V across 3 Ω → 3 A. Power P = V × I (watts).

V = I × R

Circuits

  • A circuit is a complete loop: source (battery) → wire → load (bulb) → back. A switch opens the loop; an open circuit does nothing; a short circuit is a loop with no load (danger).
  • Series: one path; the same current everywhere; one bulb out, all out. Parallel: branches; each gets the full voltage; one out, the rest stay lit (house wiring).
  • Conductors (copper, aluminum) let charge flow; insulators (rubber, plastic, glass) do not.
  • Safety: never put anything in an outlet; water and electricity do not mix; fuses and breakers open when current is too high.

Magnets and motors

  • Like poles push apart, unlike poles pull; the earth is a magnet and a compass points north.
  • Oersted (1820): a current makes a magnetic field. A coil around iron is an electromagnet; a relay is an electromagnet that works a switch.
  • Faraday (1831): a moving magnet makes a current (induction). A generator turns motion into electricity; a motor turns electricity into motion (the commutator keeps it spinning).
  • AC (Tesla) travels far through transformers; DC (Edison, batteries) flows one way.

Components

Resistor limits current (color bands) · LED lights one way (long leg +) · diode one-way valve · capacitor stores charge · transistor a switch or amplifier (base, collector, emitter) · integrated circuit thousands of transistors on a chip.

Digital and code

  • A bit is 0 or 1; binary counts in twos: 1011 = 8 + 2 + 1 = 11. Logic gates (AND, OR, NOT) with truth tables (Boole, Shannon).
  • Morse code (1844): dots and dashes over a telegraph; SOS = ··· ––– ···.
  • Program: an algorithm step by step; loops repeat, conditionals choose (if … then), variables store; a bug is a mistake to find.
  • Microcontroller (Uno-style board, Raspberry Pi): GPIO pins read sensors and drive motors; sensor → controller → actuator.
  • Feedback: a thermostat compares the set point with the reading and turns the heat on or off (closed loop).

Ohm’s triangle

Cover the one you want: V on top, I and R below. V = IR, I = V ÷ R, R = V ÷ I.

4Water, Power & Public Utilitiesunit 5 · the systems behind the tap and the switch

Clean water

  1. Source: river, lake, well, aquifer; Roman aqueducts ran on a gentle gradient.
  2. Coagulation: chemicals clump the dirt.
  3. Settling and filtration through sand.
  4. Disinfection: chlorine (measured in mg/L) kills germs.
  5. Water tower: height gives pressure (about 0.43 psi per foot of head); pipes and pumps carry it home.

Wastewater

Sewers carry it to a treatment plant (Bazalgette’s London sewers ended the Great Stink, 1858): screens, settling, bacteria eat the waste, disinfect, return clean water to the river.

Making electricity

  • Nearly all power is a spinning generator (Faraday): steam from coal, gas or nuclear heat, falling water (hydro dams), wind turbines; solar panels make DC without spinning.
  • Transformers step voltage up for the long transmission lines and down at the substation and the pole.
  • The grid runs at 60 Hz; supply must match demand every second; N-1 means it survives any one failure; a cascade caused the 2003 blackout.
  • Lineworkers and plant operators keep it running; SCADA screens watch the system.

Roads and telephones

Roman roads: layered stone, cambered to shed water; macadam; asphalt and concrete. Bell’s telephone (1876) turned sound into current; today optical fiber carries light pulses by total internal reflection, and the internet moves packets through data centers.

Units to know
QuantityUnit
forcenewton (N)
work, energyjoule (J); kilowatt-hour on the bill
powerwatt (W) = J/s; horsepower ≈ 746 W
voltage, current, resistancevolt (V), ampere (A), ohm (Ω)
pressurepascal (Pa), psi
flow rategallons or liters per minute
frequencyhertz (Hz), cycles per second
speedm/s, mph; a ship’s knot = 1.15 mph

Utilities are hidden engineering

Every faucet, outlet and streetlight sits at the end of a long chain of engineers, operators and lineworkers. Say thank you by learning how it works.

Engineering & PhysicsEngineering & Physics · Grades K–8 · continued

5Boats & Shipsunit 6 · Archimedes to the Titanic

Archimedes’ principle

A thing floats when it displaces its own weight of water before it goes under. Steel sinks as a block but floats as a hollow hull: the hull displaces more water than the steel weighs.

buoyant force = weight of the water displaced

Density

density = massvolume. Water is 1 g/cm³; wood floats (about 0.6), stone sinks (about 2.7), a loaded ship’s average density is below 1.

Stability

  • The center of gravity (weight) must sit low; the center of buoyancy (the pushed-aside water) must be able to push it back upright.
  • Ballast low in the hull lowers the center of gravity; the warship Vasa (1628) was top-heavy and capsized on her first sail. An inclining test checks a ship before launch.
  • Watertight compartments and bulkheads limit flooding; the Titanic’s were not tall enough (1912); SOLAS rules followed: lifeboats for all.

Low and wide floats

Weight low, hull wide, and the boat rights itself. Weight high and narrow tips over.

Moving the ship

  • Sail: a sail is a wing; a keel keeps the boat from sliding sideways; tacking zigzags into the wind.
  • Steam: Fulton’s paddle steamer (1807) → the screw propeller; the steam turbine (Parsons, 1897).
  • Drag: skin friction and wave-making drag; a bulbous bow cancels the bow wave; hull speed limits a displacement hull.
  • Submarines flood or blow ballast tanks to sink or rise (neutral buoyancy); pressure rises about 1 atmosphere every 10 m; by Boyle’s law the air in the ballast tanks is squeezed to a smaller volume as the pressure rises.
  • Liberty ships (1940s) were prefabricated in blocks; cold made their steel brittle: lesson learned.

6Flight, Space & Robotsunits 7–8 · the four forces, sense-think-act

The four forces of flight
ForceDirectionMade by
liftupthe wing: an airfoil’s curved top (camber) and angle of attack
weightdowngravity on the mass
thrustforwardpropeller, jet, rocket
dragbackwardair resistance
Level flight: lift = weight, thrust = drag. Pitch (nose up/down, elevator), roll (wings, ailerons), yaw (nose left/right, rudder). Too steep an angle of attack stalls the wing.

How flight was learned

Montgolfier balloons (1783, hot air is less dense) → Cayley’s gliders → Lilienthal → the Wrights’ method: kites, a wind tunnel, data, wing warping, then powered flight at Kitty Hawk, Dec. 17, 1903. Gliders: glide ratio = distance ÷ height lost.

Jets, rockets, orbits

  • A propeller is a spinning wing; a jet throws hot gas backward; a rocket carries its own oxygen and works in space (action–reaction). Staging drops empty tanks (Saturn V, Apollo 11, 1969).
  • An orbit is falling and missing: fast enough sideways (about 17,500 mph low over the earth) that the ground curves away.
  • Helicopters: a rotating wing; collective and cyclic controls; the tail rotor fights torque.
  • Drones: four rotors, an IMU senses tilt, a feedback (PID) controller keeps it level; FAA rules and the TRUST test for fliers.

Lift needs airflow

No air moving over the wing, no lift. A plane stalls when it is too slow or too steep, not when the engine stops: it can glide.

Robots

  • Sense → think → act: sensors (light, touch, distance, temperature) → controller (the program) → actuators (motors, servos). Unimate (1961) to the Mars rovers.
  • Open loop runs blind; closed loop uses feedback to correct itself: a line follower reads the floor and steers.
  • Autonomous machines decide from sensor data; a servo turns to an angle on command; motors are driven by pulse-width modulation.
  • Code it: an algorithm with loops (repeat), conditionals (if the sensor sees black, turn) and variables (speed).

Toy lab

The Frisbee is a spinning wing (gyroscopic stability); LEGO bricks hold by clutch power and precise tolerance; a Rubik’s cube hides a core mechanism; a wind-up toy stores energy in a mainspring; a Slinky shows waves; a gyroscope precesses. Tear a toy down and draw how it works.